By: Amy Dyer, Chujiao Ma, Jonathan Reed
BeatBlocker is a synchronized music game for the casual gaming market. We create levels by analyzing your own MP3s from your Android phone. By combining BeatBlocker with the Echo Nest music recommendation APIs, we can use the game as an addictive new platform for music discovery and sales.
Players who need more songs to level up (and beat their friends) will be encouraged to purchase music through BeatBlocker. Unlike traditional level packs, the player will actually own the music. BeatBlocker seamlessly allows players to publish their scores and then challenge others to beat theirs, leveraging social networking for competitive gameplay. Our niche, between the music and casual gaming industries, gives BeatBlocker compelling gameplay and a unique revenue model.